Elves "The Natives From Estaria"
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Elves "The Natives From Estaria"
High Elves
Hp:800
Str:5
Spd:5
Def:5
Stam:150/100 regen
Magia:100/30 regen
Lp:4
(Passive)Magia Attuned:able to learn spells.But not ultimates
(Passive)Ranger Mastery:bow/crossbow skills cost 5 less stam and they are anle to learn bow techniques faster.
*cant wear heavy armor or use melee techniques*
The Attuned(Elemental Elves)
Earth * can wear heavy armor*
Hp:4000
Str:5
Spd:5
Def:200
Stam:100/regens 50
Lp:2
Magia:100/Regens 20
(Passive)Earth Mastery:Allows you to be able to eventually learn ultimate earth magic spells.You also have a weakness to air ( x 2 damage from them)
Fire
Hp:2000
Str:20
Spd:5
Def:30
Magia:120/regens 30
Stam:150/regens 150
Lp:2
(Passive)Fire Mastery:works the same as earth but has a weakness to water.( x2)
Water
Hp:700
Str:10
Spd:10
Def:10
Stam:120/regens 120
Magia:150/regens 50
Lp:3
Water Mastery:works the same as fire mastery and earth mastery but has a weakness to earth.
Air
Hp:1000
Str:5
Spd:50
Def:5
Stam:150/regens 150
Magia:100/regens 20
Lp:2
(Passive)Air Mastery:same as all of the above but has fire weakness. ( x 2)
Shadow/Dark
Hp:1500
Str:10
Spd:20
Def:50
Stam:130/regens 100
Magia:100/ regens 20
Lp:2
(Passive)Shadow/Dark Mastery:same as all of the above BUT has a weakness to Holy/Light.
Holy/Light
Hp:1200
Str:15
Spd:15
Def:30
Stam:100/regens 100
Magia:100/regens 50
Lp:2
(Passive)Holy/Light Mastery:same as above but has a weakness to Shadow/Dark
Arcane
Hp:1200
Str:25
Spd:25
Def:5
Stam:100/regens 100
Magia:100 /regens 50
Lp:2
(Passive)Arcane Mastery:same as above but has no weakness
Hp:800
Str:5
Spd:5
Def:5
Stam:150/100 regen
Magia:100/30 regen
Lp:4
(Passive)Magia Attuned:able to learn spells.But not ultimates
(Passive)Ranger Mastery:bow/crossbow skills cost 5 less stam and they are anle to learn bow techniques faster.
*cant wear heavy armor or use melee techniques*
The Attuned(Elemental Elves)
Earth * can wear heavy armor*
Hp:4000
Str:5
Spd:5
Def:200
Stam:100/regens 50
Lp:2
Magia:100/Regens 20
(Passive)Earth Mastery:Allows you to be able to eventually learn ultimate earth magic spells.You also have a weakness to air ( x 2 damage from them)
Fire
Hp:2000
Str:20
Spd:5
Def:30
Magia:120/regens 30
Stam:150/regens 150
Lp:2
(Passive)Fire Mastery:works the same as earth but has a weakness to water.( x2)
Water
Hp:700
Str:10
Spd:10
Def:10
Stam:120/regens 120
Magia:150/regens 50
Lp:3
Water Mastery:works the same as fire mastery and earth mastery but has a weakness to earth.
Air
Hp:1000
Str:5
Spd:50
Def:5
Stam:150/regens 150
Magia:100/regens 20
Lp:2
(Passive)Air Mastery:same as all of the above but has fire weakness. ( x 2)
Shadow/Dark
Hp:1500
Str:10
Spd:20
Def:50
Stam:130/regens 100
Magia:100/ regens 20
Lp:2
(Passive)Shadow/Dark Mastery:same as all of the above BUT has a weakness to Holy/Light.
Holy/Light
Hp:1200
Str:15
Spd:15
Def:30
Stam:100/regens 100
Magia:100/regens 50
Lp:2
(Passive)Holy/Light Mastery:same as above but has a weakness to Shadow/Dark
Arcane
Hp:1200
Str:25
Spd:25
Def:5
Stam:100/regens 100
Magia:100 /regens 50
Lp:2
(Passive)Arcane Mastery:same as above but has no weakness
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